Gold will repair all currently damaged modules until the end of battle. Changed effect for credit and gold first aid kits, repair kits and fire extinguishers:Ĭredit repair kit will fix 1 chosen damaged module until the end of battle.As soon as fire strength reaches zero (and the vehicle is not destroyed), the fire is put out. ![]() The exact value differs from vehicle to vehicle and is multiplied by average crew firefighting skill. Changed firefighting mechanic: fire strength decreases with each second.Changed mechanics of "Fill tanks with CO2" equipment, now it increases durability of fuel tank.It can’t be put on fire after a regular hit. It catches fire when it is destroyed now. The purpose is to reduce the ability of low-tier automatic guns to cause engine fire. Engine now catches fire, if is has received certain fixed amount of damage, which is the same for all vehicles.Readjusted visibility calculation for multiple bushes if they are within 15m range away from the vehicle.Added extra checkpoints on tank models for more accurate visibility checks.Increased matchmaking value for tier 9 medium tanks.Reworked durability of tracks and repair time for all vehicles. Introduced detailed damage mechanics for tracks.Readjusted shell velocity for all shells: fixed errors, improved gameplay balance.Readjusted maximum range of fire for all shells.Readjusted visibility of all guns when firing.Readjusted visibility parameters of all vehicles while standing still and on the move. ![]()
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